Design Basic

the nearest enrollment

Admission deadline

Registration is open.
Lectures will begin in November 15, 2024.


8-10 weeks

form of study

2-3 times a week
19:30 Kyiv time


18 000 UAH ($500) in one amount or 10 500 UAH ($292) in two instalments.

The Graphic Design Basic course is designed for those who do not yet have experience in graphic editors and would like to gain basic knowledge and skills in their use.

The program is suitable for those students who are just starting to study design and would like to learn the design software.

Classes will be divided into practical and theoretical modules. In the theory module, students will learn about the construction of a visual language system, working with fonts and the basics of prepress.

The practice involves training in graphic soft like Adobe Photoshop, Adobe Illustrator and Figma.


  1. Introductory block

    Raster and vector graphics: differences and features → What is the Adobe Creative Cloud → What is design? General concepts, terms, and definitions → Technical issues and parameters of the required devices

  2. Adobe Photoshop

    Workspace: settings of the interface, panels and color profiles. → Basics of raster graphics: document settings, simple drawing, working with a brush and layers. → Retouching, tone and color correction: non-destructive retouching of images, tools for removing defects, adjustment layers, correction of selective areas of images, smart filters. → Selection and cutting (masking) of objects: selection tools, quick mask, raster and vector layer masks, cutting complex objects using channels, saving alpha channels. → Photo collage and work with text: smart objects, smart filters, fill layers, clipping mask layers, transformation and deformation of objects, overlay modes, adding text. → Prepare photos for a portfolio: correct lens distortions, retouch and correct with Camera Raw, content-aware filling and scaling, auto-aligning and auto-blending layers. → Visualizations and mockups: photorealistic visualization of printing on paper, on fabric and in volume, adding shadows, relief, texture using layer effects, deformation, plastics, filters. → Frame gif animation, saving and exporting files.

  3. Adobe Illustrator

    Workspace: settings of the interface, panels and color profiles. → Basics of vector graphics: document settings, artboards, vector paths and anchor points, attributes of vector objects, pen tool, arranging and grouping of objects. → Basics of color theory (lecture). Practice: RGB, HSB and CMYK colors, swatches and global colors, creating a harmonious palette. → Free drawing: vector brushes, pencil, eraser, plastic, puppet warp deformation, gradient, masks and symbols. → Additional tools for creating graphics: automatic vectorization of a raster іmage (tracing), pixel art, blends, patterns, effects, three-dimensional graphics: mesh and 3D. → Geometric graphics: creating shapes and their settings, transformations, moving and aligning objects, perspective, mirroring and repetition of objects in a circle. → Creating a complex object by combining simple shapes: pathfinder, compound shapes and paths, deformations, creating offset paths, guide and the basic document grid. → Basics of typography (lecture). Practice: font and font styles, size, leading, kerning, tracking and their settings, text tools and containers, text justify, text on the path and in the area, glyphs, types of dashes, quotes and spaces, character and paragraph styles. → Building a modular grid: baselines, columns, rows, modules, snap text to a modular grid. → Basics of prepress (lecture). Practice: preparing a layout for printing, format and resolution, CMYK space, triad colors, simple and rich black, converting fonts to outlines, expanding effects, flattening transparency, making bleeds, exporting a file for printing

Course curators

  • Andrii Kosmeniuk

    Graphic/Web Designer

Graphic/Web Designer

Andrii Kosmeniuk