Application deadline - April
Classes begin in April
2 times a week: Monday and Wednesday 6:30 to 8:30 PM
2-3 times a week (Tuesday, Thursday at 7:30 PM and Saturday at 12:00 PM)
Full payment in advance – ₴20 000
Installment payment – ₴21 000 (in three ₴7 500 payments)
applying for both Graphic Design Advanced will give you a 50% discount for the Graphic Design Basic course
GRAPHIC DESIGN IS A UNIQUE KIND OF ART. ONE OF ITS MAIN FUNCTIONS IS THE ORGANIZATION AND DEVELOPMENT OF THE VISUAL SPACE THAT SURROUNDS US.
The design direction in our Academy is represented by the courses Graphic Design Basic, Graphic Design Advanced, UX Design, Web Design, Illustration Basic, and Illustration Advanced.
The basic level program has been designed specifically for those students who are just starting to learn design and for those who are unsure of their technical skills and would like to prepare for an advanced course.
Classes will be divided into practical and theoretical. In small blocks of theory, students will get acquainted with the construction of a visual language system, working with fonts, and the basics of prepress.
Basic practice involves learning to work in Adobe Photoshop, Adobe Illustrator and Figma
The Design Basic program was designed specifically for students who are just beginning to study design, and for those who are unsure of their technical skills and would like to prepare for Graphic Design Advanced, Web Design, Illustration Basic and UI/UX Design.
Raster and vector graphics: differences and features → What is Adobe Creative Cloud Creative Line → What is design? General concepts, terms, and definitions → Technical issues and parameters of the required devices
Workspace: settings of the interface, panels and color profiles. → Basics of raster graphics: document settings, simple drawing, working with a brush and layers. → Retouching, tone and color correction: non-destructive retouching of images, tools for removing defects, adjustment layers, correction of selective areas of images, smart filters. → Selection and cutting (masking) of objects: selection tools, quick mask, raster and vector layer masks, cutting complex objects using channels, saving alpha channels. → Photo collage and work with text: smart objects, smart filters, fill layers, clipping mask layers, transformation and deformation of objects, overlay modes, adding text. → Prepare photos for a portfolio: correct lens distortions, retouch and correct with Camera Raw, content-aware filling and scaling, auto-aligning and auto-blending layers. → Visualizations and mockups: photorealistic visualization of printing on paper, on fabric and in volume, adding shadows, relief, texture using layer effects, deformation, plastics, filters. → Frame gif animation, saving and exporting files.
Workspace: settings of the interface, panels and color profiles. → Basics of vector graphics: document settings, artboards, vector paths and anchor points, attributes of vector objects, pen tool, arranging and grouping of objects. → Basics of color theory (lecture). Practice: RGB, HSB and CMYK colors, swatches and global colors, creating a harmonious palette. → Free drawing: vector brushes, pencil, eraser, plastic, puppet warp deformation, gradient, masks and symbols. → Additional tools for creating graphics: automatic vectorization of a raster іmage (tracing), pixel art, blends, patterns, effects, three-dimensional graphics: mesh and 3D. → Geometric graphics: creating shapes and their settings, transformations, moving and aligning objects, perspective, mirroring and repetition of objects in a circle. → Creating a complex object by combining simple shapes: pathfinder, compound shapes and paths, deformations, creating offset paths, guide and the basic document grid. → Basics of typography (lecture). Practice: font and font styles, size, leading, kerning, tracking and their settings, text tools and containers, text justify, text on the path and in the area, glyphs, types of dashes, quotes and spaces, character and paragraph styles. → Building a modular grid: baselines, columns, rows, modules, snap text to a modular grid. → Basics of prepress (lecture). Practice: preparing a layout for printing, format and resolution, CMYK space, triad colors, simple and rich black, converting fonts to outlines, expanding effects, flattening transparency, making bleeds, exporting a file for printing
Graphic designer, specializes in visual identity, printing, and communication design.